Call of Duty: Warzone, the new battle royale (BR) mode from developer Infinity Ward, now has more than 50 million players, publisher Activision announced on Friday. The milestone, which Warzone reached just one month after its release, makes the game one of the fastest-growing free-to-play titles in the game industry. Warzone previously hit 30 million players just under two weeks after launch.
Unlike Activision’s previous lackluster attempt at a battle royale title, Blackout, which was made available only within 2018’s Call of Duty: Black Ops 4, Warzone was released as a standalone download on consoles and PC. It does not require players own any other software or pay any money to play it, which has greatly helped its popularity.
Coming out of the gate with cross platform play between PS4, Xbox One and PC should help keep the player base consistent and growing. It only took four days to reach 15 million players, ten days to reach 30 million then addressed early player gripes with its recent update, a solo mode and four player squads. If you want to know where to buy Call of Duty CP Coins, z2u.com will be your best choice.
The 50 million milestone makes Warzone one of the fastest-growing BR titles in gaming. Activision had previously said that the game had garnered 30 million players just under two weeks after it was launched.It is growing at the same rate as one of its biggest competitors on the BR genre, Apex Legends. Apex Legends which was released in 2019 had skyrocketed to 50 million registered player accounts within a month of its launch.
The new milestone also comes soon after player backlash resulted in the revival of Trios, which had been replaced by Quads. Despite the idea of having four-man teams being widely well-received by its community, no one had imagined it would replace the three-man squad option, leading to many players requesting for the Trios’ return. The mode was reinstated just two days after Quads was launched.